Disable mset for now

This commit is contained in:
dylan
2023-05-14 13:54:52 -07:00
parent 7b04080e9e
commit a6d093d728
4 changed files with 15 additions and 10 deletions

View File

@@ -51,7 +51,7 @@ And math symbols:
- `mgetsht(mapSheet: number, x: number, y: number)` returns the sheet number of the sprite at tile (x,y) in the given map
- `mgetspr(mapSheet: number, x: number, y: number)` returns the sprite number within it's sheet of the sprite at tile (x,y) in the given map
- `mset(mapSheet: number, x: number, y: number, sprSheet: number, spr: number)` sets the sprite at tile (x,y) in the given map to the given sprite of the given spritesheet.
- `mset(mapSheet: number, x: number, y: number, sprSheet: number, spr: number)` sets the sprite at tile (x,y) in the given map to the given sprite of the given spritesheet. **(THIS FUNCTION IS TEMPORARILY UNAVAILABLE.)**
### Input